12 August 2026 (01:09) - Created by: Blacktalon Staff

Changelog: Fixes, Skill Tree, and Extension of the King's Blessing

Hunters, a new batch of fixes and adjustments has just arrived on BlackTalon. This changelog focuses on resolving old bugs, cleaning up inconsistencies, and delivering a nice buff to the Skill Tree for melee vocations. We're also extending an event to make up for yesterday's issues. Check out everything that changed.

King's Blessing

The King's Blessing event will be extended by another 24 hours due to the lag that occurred the previous day.

Skill Tree

Master of Arms: the basic attack converted into an area attack now deals 100% damage for Warrior, Death Knight, and Thief (and their specs). The other vocations remain at 65%.

Spells

Glancing Blow (Thief): removed from Spell Improvement. The effect in combat remains exactly the same, and invested crystals are returned on a full reset.
Abyssal Sacrifice (Death Knight): no longer offers the duration improvement. The shield almost always breaks from damage before expiring, so it was a card that was bought but never felt. Anyone who already invested will recover the crystals upon resetting the spell.
Flicker (Thief, Rogue, and Nightshade): now appears in the spell list. It always existed and could be used, but it wasn't in the book, so anyone not informed by another player wouldn't discover that the class has a blink.
Imbue Poison (Thief): the cooldown is back showing, both in the cooldown window and in the hotkey bar. The same issue affected Decoy Dummy (Bowman) and has also been fixed.
Void Guardian: the resummoned guardian now returns with the Abyssal Presence stance sigil. The stance was never actually lost, but the new guardian appeared without the mark, and anyone recasting to "recover it" ended up switching to the opposite stance.

Items and Equipment

Lion pistol: level required to equip reduced from 1,350 to 1,200, matching the level already required to attack with it.
Fixed an exploit that allowed keeping a weapon from another vocation equipped, or a two-handed weapon along with an item in the off-hand, while still receiving that item's attributes.

Enzo, the Eternal

When remodeling a weapon you are using, it is now stored in your backpack before the transformation, instead of the result appearing directly in your hand.
The remodeling confirmation window now warns in red when the chosen form cannot be wielded by your current class, before you spend the gold.
If the backpack has no space, the remodeling is canceled without charging gold and without consuming the cooldown.

Hunting Grounds

Fixed respawn with multiple active instances at the same time, which could cause monsters to stop spawning entirely. Each instance now has its own respawn cycle, without interference from the others. The fix also applies to Tower, Chaos Rift, the Chaos arena, and Dungeons.

Alien Invasion

Prismatic Crystal: no longer appears inside quests, dungeons, Tower Arena, Hunting Grounds, or Chaos maps. A crystal that reaches one of these rooms by another means dissolves when used, instead of opening the portal.
Alien Generals: the boss that emerges from the Prismatic Crystal now counts as a boss in all colors. It gains a boss bar, counts toward the Battle Pass boss-kill mission, is recognized by the bot's boss target filter, and triggers anti-boss bonuses, including extra damage against bosses, reduced damage taken from bosses, and the Alien Gunner bonus.

Rifts

When the Riftlord spawns, the rift timer is reset to 5 minutes. Previously, anyone who spent almost all their time clearing the rift would see the boss spawn with seconds remaining and lose everything right there.
The Chaos Rift Detected alarm in the Game Assistant now works. The option existed but never triggered.

Alien Crystal Tree

New Alien Crystal Spawned alarm in the Game Assistant, notifying when the crystal that opens the Prismatic Alien portal spawns. It comes turned off by default, under the Alarms tab.

Game Assistant

The Void Guardian is once again cast to heal the guardian, and it automatically enters the mana spells of the Abyssal Guardian profile, configured for 80% mana. Anyone who already has a saved profile will receive the line by clicking Setup for me.

Tasks

Mainland task points now follow a clear progression: 3 points from Giant Spider to Elder Wyrm, 4 points from Lizard Legionnaire to Behemoth, 5 points from Crawler to Blood Priest, and 6 points for Yielothax and Baleful Bunny. Previously, the values went up and down without criteria within the same level range.

Interface

The top icon bar no longer disappears when opening the Skill Tree. Previously it would vanish and only return after relogging.
Fixed Stealth causing creatures to freeze. Upon leaving invisibility, nearby monsters would only resume acting once you left the screen and came back. This applies to any form of invisibility, not just the Rogue's.
Ruin's Blessing no longer undoes the chosen cosmetic during the buff. Anyone who changed shaders while the blessing was active had their choice reverted on its own when it ended.

Changelog: Fixes, Skill Tree &
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